Campanya |
---|
UIO DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG UHdDG UtBS - EoV |
Era |
LdH P - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Idioma |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Not all initiates to the IceWind order are successful. Some lack the necessary patience, others are found wanting in mental edurance. However being excluded from the order cannot make them forget what they have learned.
When the Outcasts first began performing supposedly forbidden magic on their own, the IceWind order raised an uproar in the tribal council. Under threat of exile the Outcasts were forced to ceace their activities. But their order survived, albeit in a different form. Rather then mimic their counterparts, they developed a parallel sect that exists on the fringes of the tribe. The magics worked by the Outcasts are undeniably crude, but have great practicle use. However they are denied the mystical union with their icy home, that is a right reserved for the Herders.
Notes especials: La unitat té atacs màgics, que sempre tenen una alta provabilitat de colpejar a un oponedor.
Alvança de: | Icewind Herder |
---|---|
Alvança a: | Pariah |
Cost: | 30 |
PV: | 52 |
Moviment: | 5 |
PE: | 50 |
Nivell: | 2 |
Alineació: | caòtic |
ID | Khaganate Outcast |
Habilitats: |
frigid touch fret | 21 - 1 melé | màgic |
Resistències: | |
---|---|
talla | -20% |
perfora | -10% |
impactar | -10% |
foc | -20% |
fret | 20% |
arcà | 0% |
Terreny | Cost de moviment | Defensa |
---|---|---|
Aigües fondes | 99 | 20% |
Aigües someres | 3 | 30% |
Arena | 2 | 40% |
Bosc | 2 | 60% |
Camp de bolets | 3 | 50% |
Coster | - | 100% |
Cova | 2 | 50% |
Flat | 1 | 50% |
Frozen | 1 | 50% |
Montanyes | 3 | 60% |
Montanyes infranquejables | 99 | 90% |
Pantà | 3 | 40% |
Tossals | 2 | 60% |
Unwalkable | 99 | 20% |